SEARCH ENGINES

Tracy Dennis and Kym Slavin- see Internet Resources in collaboration with Search Engines


DEFINITION
A web search engine can be defined as a search engine designed to search information on the World Wide Web. Simple enough definition but was it always this way? Read on and find out...

BRIEF HISTORY
It was not all that long ago in which the Internet did not yet include the World Wide Web and finding files and resources or even locating a site on the Internet was considered a challenge. Unlike today, using the internet was not as simple as hopping online quickly and effortlessly from one Internet site to another with the click of a mouse button. Instead, everyone worked hard to gather and maintain his or her own list of Internet sites, kept notes on each site’s resources and how to access them. The majority of us today would not be able to fully appreciate how relatively few people travelled the internet before the Web’s arrival in the early 1990 ’s and the magnitude of change effected on the Internet by the introduction of the web and search engines.

Key facts within the history of search engines:

q The very first tool used for searching on the pre-web Internet was Archie.

q The name stands for "archive" without the "v” and was created in 1990 by Alan Emtage, a student at McGill University in Montreal.

q The first Web search engine was Wandex, and was developed in 1993 by Matthew Gray who now works for Google.

q Also appearing in 1993 was the search engine known as Aliweb.

q 1995 and 1996 saw the search engines of AltaVista, Excite and Ask Jeeves launched.

q Two years later, the future of search engines was born as the Google search engine was launched in 1998.

q The year 2000 saw Google rise to prominence as the company achieve better results for many searches providing users with good and desirable pages efficiently and effectively, in contrast to many of its competitors.

WEB INNOVATION- KIDZUI
Focusing on the notion of search engines within an educational context, using Web 2.0 Kidzui was discovered.

What is Kidzui? http://au.youtube.com/watch?v=v7Hys8u0u_c

KidZui is a kid’s browser with access to over a million websites, pictures and videos reviewed by teachers and parents. Its software allows kids to safely explore the web.

Where does Kidzui content come from?

KidZui does not create content. It comes from all over the Internet – over a million kid-friendly websites, videos and pictures. Over 200 trained teachers and parents have reviewed and approved sites, videos and pictures using a rigorous content selection process. Reviews do not just approve content; they categorize it for age-appropriateness and by topic.

Kidzui content selection process...

· Content, including websites, pictures, games, and videos, is brought in for editorial review if computer algorithms have determined it is likely to be appropriate for kids. The algorithms immediately eliminate any items that include content KidZui would never allow such as profanity.

· A reviewer thoroughly investigates the content to be sure no unsatisfactory elements exist, and essentially catches anything an algorithm cannot.

· The content is labelled if it includes any of the topics that KidZui has identified as sensitive. The labels are used because KidZui wants to let parents/teachers choose whether or not this type of content is ok for their kids/students. Every topic has been defined for each age group, and parents/teachers can see what those definitions are when deciding whether the content will be available to their children/students.

Managing Kidzui...

As a parent or a teacher you will receive weekly e-mails that will keep you up-to-date with what your kids/students are searching for and looking at on KidZui.

Limitations of Kidzui...
In researching a wide range of kid-friendly search engines/websites, Kidzui proved to be one of the most efficient and effective. However, it does come at a cost, literally. Although Kidzui is free for all kids to use, it does offer a membership option which provides many additional features. To receive the best possible access and resources from Kidzui, membership fees apply. (See the website for details in relation to pricing).

WEB INNOVATION- ZOEYBOT
Continuing with the notion of search engines within an educational context, using Web 2.0 ZoeyBot was discovered.
What is ZoeyBot? www.zoeybot.com
Zoeybot is a free, educational search engine for kids in which kids can perform safe searches for articles, videos, tutorials etc.
What’s it’s all about?
ZoeyBot is designed to develop children’s internet and learning skills while providing them with a safe, friendly environment. The desktop is well implemented with a range of learning tools and educational checks.
Limitations of ZoeyBot...
In researching and using Zoeybot it was found that this innovation is fairly new one and is thus still in its developmental stages.
The search engines virtual desktop would prove popular with younger students as the can chat to Zoeybot, watch videos etc safely. However as the innovation is still in its developmental stage limitations are evident. This includes searching for particular topics that cannot be found such as ‘the five senses’ and the Food pyramid and response that the virtual desktop provides to questions asked.

EDUCATIONAL VALUE OF KIDZUI AND ZOEYBOT
· Kidzui takes a novel approach to making the Web safe for kids: Rather than block inappropriate content, Kidzui has built a new internet out of safe sites.
· The result is about 800,000 sites, photos, and videos that provide with the ability to search the internet safely.
· The browser allows kids to search by keyword or enter a URL, and it divides content into site, photos, and videos.
· Kids can use the "explore" bar to search popular topics like science, music, and games; click "science" and the bar switches to related subtopics, like astronomy, living things, and trees.
· ZoeyBot allows students to talk to the virtual desktop to assist their search.
· Both innovations are designed to develop students’ internet and learning skills.
· Both innovations provide a safe and friendly environment for students.

LEARNING THEORIES
Utilising the internet and search engines within a classroom context, it becomes evident that these innovations address many learning theories. These include:
Multiple Intelligences:
· Linguistic Intelligence- Students are reading information they research
· Logical- Mathematical Intelligence- Students can do maths related activities on many Web 2.0 sites.
· Spatial Intelligence- Students can study photos/ animations and videos on the internet.
· Musical Intelligence- Students can listen to different forms of music and sounds through the internet for example radio stations or international music.
· Interpersonal Intelligence- Students can talk to other students around the world.

Maslow’s Hierarchy of Needs
- although the internet and search engines do not satisfy the lower levels of the hierarchy, these innovations work towards the higher levels where students need to be motivated and creative. Using the internet can help students achieve the need of self-actualization because they are problem solving when doing research and being creative when using interactive websites. Using the internet in the classroom will also help motivate the students to do the task.

Social Development Theory (Vygotsky) - The internet and search engines can help students socially interact with their classmates as well as with the global community.

Discovery Learning (Bruner) - This theory is a method of inquiry based instruction which the teacher can use when incorporating the internet into the classroom. The teacher can set research projects using search engines, Web 2.0 and internet resources.

Stage Theory of Cognitive Development (Piaget) – When students use the internet and search engines, they are in the concrete and formal stages of development. Teachers can use the internet as a tool to help their development by posing questions that require abstract thought and reasoning.

Learning Research
· Study Shows Value of Wired Classroom
**http://netdaynj.org/press4.html**
· UNESCO's Learning Without Frontier -- Case Study: Global Classrooms, Learning Networks and Virtual Communities
**http://unesco.uneb.edu/educprog/lwf/doc/portfolio/case5.htm**
· Shinohara, Mayumi. "Tales from the Electronic Frontier: First-Hand Experiences of Teachers and Students Using the Internet in K-12 Math and Science." 1996.
· Educational Technology Improves Student Performance
**http://www.whitehouse.gov/WH/EOP/OP/edtech/other/perform.html**
· Internet: Does It Really Bring Added Value to Education? **http://eric.ed.gov/ERICWebPortal/custom/portlets/recordDetails/detailmini.jsp?_nfpb=true&_&ERICExtSearch_SearchValue_0=EJ539684&ERICExtSearch_SearchType_0=no&accno=EJ539684**


FUTURE LEARNING AND TEACHING
Below are various links that offer good websites for students:
**tweegee.com** **offtype.net**

**kerpoof.com** **getbackboard.com**

**imbee.com** **myschoolog.com**

**tikatok.com** **notesake.com**

**activeallowance.com** **hotchalk.com**

**childnet-int.org** **e-learningforkids.org**

**moshimonsters.com** **zefty.com**

**lookybook.com** **www2.shidonni.com**

**hangout.net** **totlol.com**

**pikikids.com** **kids.audible.com**

**yudomagic.com** **toondoo.com**

**beanbaglearning.com** **buddyschool.com**

**visualthesaurus.com/?vt** **babbel.com**

**schoopy.com** **songsterr.com**

**chitch.at** **yacapaca.com**

**edu20.org** **wiziq.com**

**edmodo.com**